Tuesday, December 27, 2011

New Elite Cup.

A new competition is being introduced into RM this season. 'The Elite Cup' will be an International club competition featuring the league and cup winners from each of last seasons national competitions.*

The Elite Cup will consist of eight groups of four teams (drawn randomly, but with the proviso that no two teams from the same country can be placed in the same group).

The group draw for this season can be found on the cup page list under Elite Cup.

Each team will play a home and away leg in the group stages, six matches in total, then the top two teams in each group will advance to the knockout stages of the competition.

*From next season the competition will also contain the previous 'Elite Cup' winner. For this season that place has been filled by a French club as france has the largest number of active managers.

Good Luck to all the competing teams!

Sunday, October 30, 2011

Academy change

As a consequence of the training changes (pyramid training - low level skills train quicker than high level skills), the academy training will be changed to give better outcomes, allowing players to reach a level 6 on trained skills. Without double training, but with two full training seasons on the skill and a little luck. The academy skill display will also change to make things easier. The display will change from 0-100 values to 0.00-10.00 values (the new values will have no connection to the old system), which will make the conversion from academy skills to senior skills very obvious. For instance, a level 4.45 in academy will be equal to 4.45 when the player turns 17 (even though you'll see '4' in your player's page). The decimals will only be visible in the academy, allowing you to tune the player exactly the way you want, and to track evolution week after week. The senior display will remain unchanged. Last thing: The training will contains some random in it. Each week, a random skill will give 0.15 point to all the academy players trained on this skill, another one will gives 0.05 while the 4 others will roughly give what we have today: 0,1. Last thing (part 2): the old random academy training (where any randomly selected skill, even those not being trained, could receive a small bonus) will be removed. Last thing (part 3): some players may grow with 1 or 2 cms when they turn 17. These changes will be active the 10th of december Later on, a fourth training slot for 17-20 years old will be available (february 2012?)

Monday, July 18, 2011

The 3rd RM World Cup.

We are pleased to announce that the first games of the 3rd RM World Cup will be played on wednesday the 27th of july.

The second group matches will take place the next day, thursday the 28th of july and the final game in each group will happen the day after that, the 29th of july.

The Quarter-final matches will take place on sunday the 31st of july.

The Semi-final games will be played on tuesday the 2nd of august.

The 3rd RM World Cup final will be contested on thursday the 4th of august.

All games will kick off at 17.00 C.E.T.

Here are the teams that qualified for the tournament..

Group A
Italia
Romania
Magyarország
World Barbarians

Group B
New Zealand
U.S.A.
England
Hrvatska

Group C
Australia
South Africa
Wales
Brasil

Group D
France
Scotland
Ireland
Portugal

We wish all the teams in this competition the best of luck!


The 2nd RM 'B' Series International Cup will be played to the same schedule as the World Cup.

Here are the teams that have qualified for this competition.

Group A
Nederland
Polska
Canada
Peru

Group B
Schweiz
España
Belgique
Andorra

Group C
Argentina
Uruguay
Chile
Deutschland

Group D
Sverige
Finland/Norge
Paraguay
Österreich

We also wish all the teams in this competition the best of luck!


Friday, June 24, 2011

Training system change from the 1st of august (new season start).

Today, the training increase is very linear. You get around 0.2 of a point a week for 17 to 20 years olds. Around 0.125 for 21 to 25 year olds and even less for older players. This means that you need the same number of weeks to jump from level 3 to level 4 as it does from level 17 to level 18.



It has therefore been decided to make a small change to the speed of training. It will go faster than today between level 0 and 10, and slower after this point, for example, it will take 3 weeks to jump from 0 to 1, while the jump from 17 to 18 will take 9 weeks.

Here are some numbers to be more specific:
WeekNext seasonTodayNext seasonTodayNext seasonToday
W225599
W+12.3002.2005.2635.2009.2139.200
W+22.5962.4005.5225.4009.4229.400
W+32.8892.6005.7785.6009.6309.600
W+43.1782.8006.0305.8009.8349.800
W+53.4633.0006.2806.00010.03610.000
W+63.7453.2006.5276.20010.23610.200
W+74.0233.4006.7706.40010.43310.400
W+84.2983.6007.0106.60010.62710.600
W+94.5693.8007.2486.80010.82010.800
W+104.8374.0007.4827.00011.00911.000
W+115.1014.2007.7147.20011.19711.200
W+125.3634.4007.9427.40011.38211.400
W+135.6204.6008.1687.60011.56511.600
W+145.8754.8008.3917.80011.74511.800
W+156.1275.0008.6118.00011.92312.000
W+166.3755.2008.8288.20012.09912.200
W+176.6215.4009.0438.40012.27312.400
W+186.8635.6009.2558.60012.44412.600
W+197.1025.8009.4648.80012.61412.800
W+207.3386.0009.6719.00012.78113.000
W+217.5716.2009.8759.20012.94613.200
W+227.8026.40010.0779.40013.11013.400
W+238.0296.60010.2769.60013.27113.600
W+248.2546.80010.4729.80013.43013.800
W+258.4767.00010.66610.00013.58714.000
W+268.6957.20010.85810.20013.74214.200
W+278.9117.40011.04710.40013.89514.400
W+289.1257.60011.23410.60014.04714.600
W+299.3367.80011.41910.80014.19614.800
W+309.5448.00011.60111.00014.34415.000
.....
W+5013.20412.00014.80415.00016.936
W+5113.36412.20014.94415.20017.050
W+5213.52212.40015.08215.40017.162
W+5313.67812.60015.21815.60017.272
W+5413.83212.80015.35315.80017.381
W+5513.98413.00015.48616.00017.489
W+5614.13413.20015.61816.20017.595
W+5714.28313.40015.74716.40017.700
W+5814.42913.60015.87616.60017.804
W+5914.57413.80016.00216.80017.906
W+6014.71714.00016.12717.00018.008
W+6114.85814.20016.25017.200
W+6214.99714.40016.37217.400
W+6315.13514.60016.49317.600
W+6415.27014.80016.61217.800
W+6515.40415.00016.72918.000
W+6615.53715.20016.845
W+6715.66815.40016.959
W+6815.79715.60017.072
W+6915.92415.80017.184
W+7016.05016.00017.294
W+7116.17516.20017.403
W+7216.29816.40017.510
W+7316.41916.60017.616
W+7416.53916.80017.721
W+7516.65717.00017.825
W+7616.77417.20017.927
.....

How to read this table: Let's take a player with level 2 in strength. After 5 weeks of today's training, his strength level will be 3, while with the new training, his strength level will be 3.463
Another example: After 8 weeks training, a player starting with a level 5 will have a level 7 while it would have had only 6.6 with today's training ...

On another side, you'lll need 9 weeks to go from 17 to 18, while it requires only 5 weeks with today's training.


Here is a final graph to get a simple overview of the change to come.

Thursday, April 14, 2011

RM - Rugby 7's

Recently one of the most prolific users on the forum came up with an idea that while not exactly new, might make it possible to fulfil some of the wishes many of you have.

To be more specific, here are some of the issues often brought up on the forums:-

firstly, the season is too long, especially when you are not fighting for promotion, or to avoid relegation.
secondly, some users want to spend more time on RM, but there is not enough 'management' to fill the time they have available.
and thirdly, the chance to be the biggest and best club in my country is too remote.

The idea is to have, if you wish (and if you satisfy some conditions that are yet to be decided), a “7s rugby” team as part of your regular XV a side Rugby Union club.

The key features could be  (subject to confirmation) :
-    You register your 7s club in a fictitious league of your choice (regular leagues won’t be obligatory, the same as in real life 7s)
-    These leagues will have groups of 6 teams only, which means a season will be 11 weeks long ( 10 games home and away, plus one week without a game, the off season week, as it is today). Games won’t be played on Saturdays and Sundays, but another day (maybe Monday, Friday or Wednesday? We’ll see about that later).
-    No club can enter a league after the season has started.
-    A group starts only when it’s full. No bots and no half-empty groups.
-    You use the same players you have today. Of course, if you get an injury in a 7s game, you won’t be able to play for any of the teams.
-    There won’t be any ticket income from these games, but a little bit of experience will be given, to balance the injury risk (but as injury risk is very low, the increase to experience will also be very small).
-    A good time to start this new feature could be September. You’ll get more information during the summer, when the things are discussed, decided and under development.


Your comments and feedback would be appreciated.

Tuesday, January 18, 2011

HOW TO organize a friendly game

I frequently get asked how to organize a friendly game, so here is a little tutorial

First, you need to find an opponent.

If you have one in mind, go to their club page and go directly to step 2.

If, however,you don't have an opponent picked out you can choose one from the list of teams that are available. To do this you must navigate to the 'friendly announcements' page.
  1. STEP 1


Here, you'll find some announcements from teams advertising for a friendly game on the left side, and a list of teams currently available for (but not actively seeking) a friendly, randomly chosen on the right side. Click on the link of the team you wish to challenge.



  1. STEP 2
If the team you selected has no friendly scheduled and is active, you'll see the following near the middle of the page.

Choose the date and place of the game (home or away, or even both if neither team has any friendly's scheduled) and click.. It's as easy as that!


Now, you have to wait to see if the challenged club declines or accepts your proposal. As soon as your prospective opponent accepts, you'll be able to set your line up, and the game will happen at the scheduled time and place.

*Note that you can cancel your pending invitation by clicking on the red cross on your club main page.


Please, let me know if this tutorial was interesting or not, and if you need another one concerning some problem you may have.

Cheers
Chris